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Morg runes
Morg runes








morg runes

Do not forget to switch it to when your is almost completed. Combined with, you can get a serious amount of vision for your team. You should at least have 1 placed on the map and 1 in your inventory everytime if not 2. You are not going anywhere without buying this everytime you back to base. This is where you start providing vision and objective control for your team! Everytime you go back to base it refreshes back to 3 wards.

morg runes

Once you complete its quest, it transforms into Frostfang (into Shard of True Ice) that gives you 1 ward to place on the map. This item starts as Spellthief's Edge, this will be your main source of income at the start of the game. Skills that have 2 Crowd control effects such as Cosmic Binding can still apply effect on the aimed target if the first effect breaks the Black shield. Only negates crowd control, so a Leona won't stun with Zenith Blade but she will still dash to the target.Does not negate self or ally applied crowd control effects such as an Bard's Tempered Fate.If used in conjunction with Lifeline items such as Sterak's Gage, Hexdrinker the most recently-applied shield will take priority.Will take priority over Barrier Spell and other Shields Skills like Prismatic Barrier, Inspire, Triggerseed except Spell Shield.Negates Crowd control effects before any magic damage is absorbed, even if the shield is broken by an enemy's ability its associated disables will not apply, except for shield-destroying effects such as Ruthless Predator and Static Field.Won't resist nearsight debuff like Blinding Assault or magic damage reduction like Wall of Pain.In other words using your Shield on an ally that is already under Nether Grasp will be a big waste! Morgana's shield works only if the CC hit your ally while is shielded. That means he can't get slowed, stunned, suppressed, knocked up, feared, silenced or rooted. Black Shield prevents your ally from getting CCd. Morgana's shield is pretty powerful but you have to be really accurate when you use it. Morgana shields the target allied champion or herself for up to 5 seconds, which absorbs magic damage and grants crowd control immunity while the shield holds. If your ADC is immobile and a scaling one such as Vayne, Jinx then you Max your Black Shield for extra protection and continue with Dark Binding. If he picks a 2nd level on his Q or E he can break your Black Shield with just one hit if you don't give it that extra point.įrom Level 5 and above you can continue normally with Dark Binding level ups then into Black Shield if your ADC is mobile such as Ezreal, Lucian. A good example is Thresh that can still reach on ur ADC even if you Shield in time. For instance on level 4 you give an extra point on Black Shield, when you are facing Engaging Supports that do AP Damage and can reach on your ADC wiht their skills. It's nice to give some extra points on your E or even maximize it before your Q. Then you max Black Shield into Tormented Shadows. By maxing your Dark Binding, you increase its Stun duration. The Ability order above should be your default option.










Morg runes